Tobii Ocumen is a premium eye tracking solution for efficient development of analytical applications in VR. For a technical deep dive, go directly to our Tobii Ocumen Developer page.
Ocumen gives you access to raw signals straight from the eye tracker at the lowest possible latency. Available data include:
- Binocular gaze
- Pupil size
- Blink status
By using unfiltered data you can measure what really happened. Read more about Advanced APIs.
Ocumen comes with Ocumen I/O for Unity, ready-made components you just drop in your scene to record, amongst others:
- Gaze data
- Head movement
- Scene objects
- Rendered video
Ocumen comes with a Unity Quick Start Project that has everything set up to run successful experiments with almost no setup.
Ocumen also includes samples for many tasks including:
With Ocumen you can create unique eye tracking applications and address specialty markets, handling amongst others:
Thanks to our advanced data streams, components for configuration, calibration, and APIs for time sync and signal fusion you can implement applications tailored to your specific needs.
Tobii Ocumen provides you with the following collection of developer tools.
Tobii Ocumen Filters has been removed in the 2021-12-08 release with the intention of replacing it with an improved system in a future release.
For more information about component readiness, see our FAQ.
Are you interested in using Ocumen for your research or commercial project?