Tobii VR

Discover New Possibilities with Eye Tracking in VR

Eye tracking technology enables new forms of interactions in VR, with benefits to hardware manufacturers, software developers, end users and research professionals.

Eye Tracking Uses in VR

Gaming & Entertainment

Enable superhuman powers and responsive environments with gazebased interactions.

Immersive design

Create and explore virtual spaces with greater ease by navigating with your gaze.

Simulation & Training

Improve training and performance assessment with eye tracking data in VR simulations.

Telepresence

Make remote meetings and socializing in VR more natural with expressive eye movements.

Assessment & Analytical Studies

Get insights into human behavior in fully controlled environments using VR for analysis.

And more...

Enable your vision and create new experiences with unique interactions and insights.

Hardware

Better Devices.

Improved HMD performance. Lighter and more power-efficient devices. Headsets that automatically identify and adapt to the user. It’s all possible with eye tracking. Read more

Foveated Rendering

The human eye only processes a small area of the field of view in high definition. Devices can do the same and save precious processing power if they are able to understand where the user is focusing on the screen.​ Learn more here.

Inter-Pupillary Distance

Measuring the distance between the users’ pupils enables HMDs to automatically adapt to unique facial features, increasing the visual quality and comfort of VR headsets for a broader range of the population.​

User Identification

By implementing eye tracking, HMDs can efficiently recognize different individuals, removing the need for user selection or authentication. This enhances security and simplifies profile management for multiple users.

Software

Better Experiences.

Richer social interactions. Virtual objects and environments that respond to your gaze. Experiences that feel natural and immersive. Eye tracking enriches entertainment and usability in VR. Read more

Hand-Eye coordination

Hand-Eye Coordination guides many commonplace actions, such as picking up and throwing objects. VR and AR experiences feel a lot more natural when we can leverage our gaze together with hand controllers to interact with virtual objects.

Interactive Eye Contact

We also use our eyes to communicate and express our emotions. Eye tracking makes is possible for virtual avatars to replicate eye movements, giving a new dimension to multi-player environments and social interactions in VR.

2-Step Interaction

When gaze is used as an input, menu navigation, selection and many other interactions are streamlined. You simply look at what you want to select and click, with no need for additional movements or pointing with controllers.​

Natural Aiming

Many VR solutions today rely on unnatural movements with the head or controller to indicate direction of interest. VR becomes more intuitive and immersive when we can use our gaze to interact with objects, just as we do in real life.

Tech Reviews

“Much like capacitive touch transformed the smartphone industry, technologies like eye tracking have the potential to do similar things in the VR and AR space.”

“Much like capacitive touch transformed the smartphone industry, technologies like eye tracking have the potential to do similar things in the VR and AR space.”

—  Moor Insights & Strategy

“Tobii showed us eye tracking inside a VR HMD that was as perfect an implementation as we’ve seen. That, coupled with the company’s unique position in the current market, places Tobii in a prime position for the market's future.”​

“Tobii showed us eye tracking inside a VR HMD that was as perfect an implementation as we’ve seen. That, coupled with the company’s unique position in the current market, places Tobii in a prime position for the market's future.”​

—  Tom's Hardware

“Trying Tobii's technology for just 30 minutes has already ruined me for every VR headset without it. I'd call that a success.”

“Trying Tobii's technology for just 30 minutes has already ruined me for every VR headset without it. I'd call that a success.”

—  Engadget

“I left the [Tobii] demo convinced that once you’ve tried a VR headset with eye-tracking included you’ll never want to wear one without it again.”

“I left the [Tobii] demo convinced that once you’ve tried a VR headset with eye-tracking included you’ll never want to wear one without it again.”

—  Upload VR

Interested in eye tracking for AR?