Eye tracking performance assessment
— for VR/AR headsets and wearables
Defining the assessment metrics and a methodology
Eye tracking performance assessment — for VR/AR headsets and wearables
The inclusion of eye tracking in VR/AR headsets and other wearables has reached a tipping point in maturity. The technology is an enabler for techniques such as foveated rendering and foveated transport — which contribute to enhanced device performance and lower bandwidth demands. Consequently, eye tracking has become a highly sought-after capability in VR, AR, and other wearable devices.
Developers and ISVs are leveraging eye tracking to create immersive XR experiences with features like eye-controlled menu selection. The insights eye tracking generates enables informed decision making, helping organizations, enterprises, and individuals to solve challenging issues such as brain trauma and cognitive load assessment.
Fill out the form to receive your copy of this white paper
Share with your network!
Read related articles
Eye tracking — making the metaverse authentic
Tobii's Johan Hellqvist and Maggie Ma discuss the metaverse, what it is, and the significance of eye tracking as an enabling technology for authenticity.Read more
Seeing through the eyes of your child — empowering empathy
Tobii's Maggie Ma talks to Sara McKracken — CEO of Angel Eyes — a charity based in Northern Ireland that provides guidance to the support networks (primarily parents) of children diagnosed with a sight impairment. Joined by Dr. Alec Kingsnorth, technical lead on the Empatheyes project, which resulted in an application that leverages VR and eye tracking to provide parents and carers with a realistic experience of sight impairment.Read more
Demystifying eye tracking for XR — the importance of being universal
Andreas Klingström shows that creating a basic eye tracking system is easy, but creating one that works for everyone everywhere takes time and dedication.Read more