Render less, transport less, experience more
with Tobii Spotlight Technology™
Learn about dynamic foveated rendering and why you might consider including this technology in your solution designs
Eye tracking and dynamic foveated rendering — technologies that solve the VR challenge
VR users demand amazing content, low-priced devices, and fantastic experiences. To meet these demands and deliver the best possible experience with available system resources, device manufacturers and application developers leverage a range of smart and innovative technologies in their solutions.
But adding a performance-enhancing technology to an existing device architecture
is rarely a simple matter of plug-and-play. Processing overhead can outweigh the benefit.
Yet new technologies can provide a considerable advantage, especially for those who
Dynamic foveated rendering is a unique performance-enhancing technology that can significantly reduce rendering loads in VR headsets. In practice, this technology relies on eye tracking to deliver the necessary real-time data about a user’s eye movements.
The GPU resources freed up through dynamic foveated rendering can serve other purposes. For example, to increase frame and refresh rates, reduce power consumption, or enable complex shading and forward-rendering—delivering the best possible user experience with available system resources.
This ebook presents eye tracking and dynamic foveated rendering, how they free up resources, and why you might consider including these technologies in your solution designs.
Fill out the form to receive your copy of our ebook: Eye tracking and dynamic foveated rendering — technologies that solve the VR challenge
Read related articles
Eye tracking — making the metaverse authentic
Tobii's Johan Hellqvist and Maggie Ma discuss the metaverse, what it is, and the significance of eye tracking as an enabling technology for authenticity.Read more
Seeing through the eyes of your child — empowering empathy
Tobii's Maggie Ma talks to Sara McKracken — CEO of Angel Eyes — a charity based in Northern Ireland that provides guidance to the support networks (primarily parents) of children diagnosed with a sight impairment. Joined by Dr. Alec Kingsnorth, technical lead on the Empatheyes project, which resulted in an application that leverages VR and eye tracking to provide parents and carers with a realistic experience of sight impairment.Read more
Demystifying eye tracking for XR — the importance of being universal
Andreas Klingström shows that creating a basic eye tracking system is easy, but creating one that works for everyone everywhere takes time and dedication.Read more