EBOOK

眼动追踪与动态注视点渲染

了解动态注视点渲染,以及为什么您可以考虑将这项技术纳入您的方案设计中

眼动追踪和动态注视点渲染
--解决VR挑战的技术

VR用户需要惊艳的内容、低廉的设备和奇妙的体验。为了满足这些需求,并利用现有的系统资源提供尽可能好的体验,设备制造商和应用开发商在其解决方案中利用了一系列智能和创新技术。

然而,在现有的设备架构中增加一项能够增强性能的技术并非易事,很少能够即插即用。这样做的开销可能超过收益。然而,新技术可以提供相当大的优势,特别是对于那些率先入场的公司。

动态注视点渲染是一种独特的性能增强技术,可以显著降低VR头显设备的渲染负载。在实践中,这项技术依靠眼动追踪来提供有关用户眼球运动的必要实时数据。

通过动态注视点渲染释放出来的GPU资源可以用于其他目的。例如,提高帧率和刷新率、降低功耗、或实现复杂的着色和前向渲染–使得可用的系统资源能够提供尽可能好的用户体验。

本电子书介绍了眼动追踪和动态注视点渲染技术是如何释放资源的,以及为什么您可以考虑将这些技术纳入您的解决方案设计中。

Share with your network!

Read related articles

Eye tracking — making the metaverse authentic

Tobii's Johan Hellqvist and Maggie Ma discuss the metaverse, what it is, and the significance of eye tracking as an enabling technology for authenticity.

Read more

Seeing through the eyes of your child — empowering empathy 

Tobii's Maggie Ma talks to Sara McKracken — CEO of Angel Eyes — a charity based in Northern Ireland that provides guidance to the support networks (primarily parents) of children diagnosed with a sight impairment. Joined by Dr. Alec Kingsnorth, technical lead on the Empatheyes project, which resulted in an application that leverages VR and eye tracking to provide parents and carers with a realistic experience of sight impairment.

Read more

Demystifying eye tracking for XR — the importance of being universal

Andreas Klingström shows that creating a basic eye tracking system is easy, but creating one that works for everyone everywhere takes time and dedication.

Read more
Copyright © 2018 – 2020 Tobii VR
All rights reserved • Privacy Policy
Hi! We have optimized our site to make the most of new web features. For the best experience, please use a modern web browser.